Environment: In close proximity to a Chaos Spring
Armour Class: 7 Hit Dice: 2+2 Move: 180’ (60’)
Attacks: 1 Bite/ 2 Claws / Tail
Damage: 1d6/ 1d4/1d4/1d4
No. Appearing: 3-18
Save As: Fighter: L1
Morale: 8
Alignment: Chaotic Intelligence: 3
Treasure Type: Nil
XP Value: 25
Description: This beast has no eyes and hunts exclusively by the feel of movement through the earth sensing any foe with a heartbeat up to fifty feet away. Aard were once Wolves but have become something terrible having quenched their thirst at the Waters of Chaos.
ASAWI
Environment: Swamps, Any Morning Mist
Armour Class: 5
Hit Dice: 9*
Move: 60’ (20’) Attacks: 2 Claws
Damage: 3d6+2
No. Appearing: 1 (1)
Save As: Magic-user: L25 Morale: 12
Alignment: Neutral Intelligence: 18
Treasure Type: Nil
XP Value: n/a
Description: Asawi – the Burning Bird - wanders the Plane of Decay and can only rarely be encountered on the Prime Plane – and only in the morning mist. From a distance it appears to be an Ostrich up to ten feet tall but it is only closer that the differences become apparent – the illuminating fire in particular. Asawi is one of the dominant forces on the Plane of Decay. It is a Magic-user of considerable power though it seems entirely focused on Charm and Quest Magic. Asawi is a Bard with considerable talent in Singing, Music and Mimicry. It is also a skilled Tracker.
Stats: Magic User L25; Claws 3d6+2; Str (22), Dex (18), Con (9), Int (18), Wis (11), Cha (18); Skills: Tracking (I+2), Mimicry (I), History of the Plane of Decay (I), Alertness (D), Danger Sense (W), Singing (CH+2),Musical Instrument (Ch+2)
No comments:
Post a Comment