Memories of Connor's Adventures
Orlando the Adventurer pulled a Scimitar from beneath his Robes and smiled...
Monday, 30 November 2015
Board games: commodities as currency for the sci-fi game
Monopoly has currency. We need a currency but dollars have no real value other than belief so Our space game has a commodity based currency. But Why resources and industrials? When resources are dropped off at a factory they are turned into industrial units.
Factories are either the core system (the home-world), a space station (a shipyard built it and you bought it with industrials), or a colony (which you established with at least one population commodity (the yellow currency).
So what is our exchange rate? Nine resources equals three industrials equals one population. So to colonise a world you need to deposit nine resources or three industrials to buy colonists. You still need to transport them out to the colony world but that takes ships.
You will want about a hundred of each currency type to play the game.
Shipyard cards next post...
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