Terrain is laid out.
- Brown is hills
- Dark green is forest
- Light Green is Grassland
- Yellow is Desert
Players select colour units:
red, yellow, blue.
Players allocate a fort to a start position with colour pieces adjacent.
Whose move? A player checks whose turn it is. Dark/light Greys are barbarians.
Player checks turn outcome. What happens? If barrier or fort player gets board piece to deploy. Otherwise next turn. Conflict symbol means you surrender or defend a fort from a barbarian.
Lets see how that works
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