Tar Horror
HD 100*
AC -5
MV 45(15)
AT 2 claws, bite, or tail +disease touch
DA 2-20/2-20/5-44 or 2-18+Rotting Disease
NA 1 (unique)
SA Fighter L100
ML 12
TT nil
AL Chaotic
XP 43,500
Discovered in a Tar Pit on the Isle of Dread the remains of this colossal creature were little more than bones and plates held together by a tar mummified leather carcass, but that was sufficient for the Death Master to cast Animate Dead on the remains unleashing a primordial ancestor of all Dragons which butcherd the Necromancer and rampaged across the island. Its immune to sleep, charm, Hold spells. And takes half damage from spells, fire, and magic weapons. Contact with the Tar Horror carries a rotting disease preventing magical healing and ordinary healing takes ten times as long. Only a cure disease can eliminate the effects.
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