Eskar the Grey: 5th level Magic-user; 15hp; Lawful; AC10; Str (7), Int (13), Wis (11), Dex (8), Con (9), Cha (12); Spellbook, Grey Robes, Staff of Striking (17 charges);
Eskar is a wandering Magic-user who specializes in Protection Magic such as protection from Evil 10' radius when going up against undead, or protection from normal missiles when up against groups of regular folk. He then engages in physical combat with his Staff of Striking inflicting 2d6 per charge expended. Eskar will violently oppose low level parties who perform chaotic acts.
Spellbook: 1-Read Languages, Read Magic, Protection From Evil, Light, 2-Locate Object, Detect Evil, Detect Invisible, Continual Light, 3-Clairvoyance, Dispel Magic, Protection from Evil 10' radius, Protection from Normal Missiles, Water Breathing.
No comments:
Post a Comment