Marvel Superhero Dungeons & Dragons
Fighting (Gd): Some formal Training. Strength (15)
Agility (Gd): Some Agility Training. Intelligence (12)
Strength (Gd): Press 400lb. Wisdom (14)
Endurance (Gd): Moderate Exercise. Dexterity (12)
Reason (Ty): Operate 1980s Tech. Constitution (13)
Intuition (Gd): Above Average. Charisma (14)
Psyche (Ty): Normal Human.
Health: (32) Stats: Fighter (Level 1);
Karma: (18) Lawful; 9hp
Sword of Grayskull
Stabbing the Sword skyward and declaring: "By the Power of Grayskull!" activates the Sword's He-Man Statbuff and Penalties and grants access to the sword's other Powers.
He-Man
Marvel Superhero
+5 Fighting (Mn): Superhuman Maximum
+5 Agility (Mn): Dodge energy beam fire.
+1 Strength (Ex): Press 800lb (max. Human).
+3 Endurance (In): Enhanced & Trained.
+146
Health: (178)
Karma: As Prince Adam
Sword of Grayskull
Magical Power (Monstrous Intensity)
- Energy Generation (Mn): as Burning explosive chemicals.
- Body Armour (Mn)
- Healing Energy Touch (Mn): heals monstrous injury/round.
Dungeons & Dragons
Sword of Grayskull (Minor Artefact of Enthropy)
Powers (100pp)
Recharges 5pp/turn, 30pp/hour
- Ability Bonus (effect: 18 Strength, duration: 6 turns) 20pp
- Raise Dead* (effect: 132 days dead, Range: 120') 60pp
- Cure Light Wounds (Effect: Heal 7hp, Range: Touch) 15pp
*Raise Dead kills Undead entities like Skeletor unless they save vs deathray.
Handicaps & Penalties
- Ability Score Penalty (-4 Intelligence when Ability Bonus in use).
- Ability Score Penalty (-4 Wisdom while in posession).
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