Background Located some two weeks sailing across the Sea of Dread at a bearing sixty degrees west of south from White Island in Ierendi. The Key Islands were discovered by chance by the Navigator Fester Fenswick, a Gnome previously of Hillforge. The location is passed word of mouth though Fester Fenswick is said to have marked the location on two bronze keys. The Key Islands consist of a larger island known as Settlement Island, and a smaller island known as Bird’s Nest Island. While Bird’s Nest Island is precisely what it sounds like – a grass covered island about ten square miles in area and populated by numerous bird nests, Settlement Island on the other hand is a somewhat larger land dominated by mangrove swamps. It teems with life. Giant Mud-crabs, Fish. Consistent rainfall ensures a year round supply of drinking water allowing its only colony to survive.
Pensel
Hidden in the Mangroves is the single settlement of Pensel (a gnome word meaning Swamp Settlement). Its made up of the decks of wrecked sailing ships stilted above the swamp on broken ships masts. The three hundred Gnomes currently in residence are a resilient lot subsisting on the Island food supply between the occasional Gnomish resupply vessel. The Shipwreck Bore Between Settlement Island and Bird’s Nest Island is a vicious whirlpool that continuously eats ships dragging the vessels and their unweary crews to the sea floor. Most know how to navigate the Bore but a few visitors were caught unawares. Consequently the Bore has claimed several vessels which litter the gap between the Islands. There is treasure in the wrecks but the Islanders don’t like strangers looting that which they regard as their own.
For the DM
The islands serve as a vital stop over for anyone seeking to cross the Sea of Dread. They are strategic in their position.
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