Memories of Connor's Adventures

Orlando the Adventurer pulled a Scimitar from beneath his Robes and smiled...

Saturday, 26 January 2019

Dice Drop: The Worm Pit



The Worm Pit
Villagers are concerned about Cultists who have taken of the nearby caves. Though they farm the worm pit for its various lower lifeforms and sell them to wizards in search of spell ingredients, breaking no laws, the locals just dont like them.
There is considerable paranoia amongst the villagers about the intentions of the Cultists. The Village Elder will offer a rewaed to get rid of the cultists. The village doesnt have those funds necessary, but can pull together a collection of goods close in value to the reward.

There are twenty villagers but only six of them will speak to strangers. Anyone other than the six will vanish into a hut and close the door if spoken too.

The Cultists are constructing a heavy timber hall with chapel, and a wall around their monastary encompassing the hill with the caves. The Cultists by comparison ar a bit more sociable.

Speaking with the Villagers
1d6    Comment                                                                         
1         "I saw that red headed bastard sucking juices 
            from the butt of a dead locust." -Farier Mkutton
2         "They are devil worshipers... and no. good. will 
            come of them." -Milicent Putny
3         "Dont suck on a Locust Rectum, Give me Dioreah 
            somethin terrible." -Tavern-keeper Hull
4          "Felt a strange Tremor the other day. Its them 
            damn cultists I say."  -Karl Midden
5          "Missa Hull has joined their cult. I saw him with 
            one of them." -Luov Stark
6          "We want them Cultists gone. You look like God 
             fearing folks. Hunnit Gold." -Elder Gummun.         

Speaking with the Cultists
1d6    Comment                                                                         
1         "Here! Try some Locust Juice." -Brother Tkud
2         "There is something wrong with these villagers. 
            Cant put my finger on it." -Brother Zarku
3          "Been thinking of exploring the deep caves 
            myself...There might be some interesting spell 
            ingredients down there." -Brother Fararnku
4          "Let me guess... the locals hired you to kick 
             us out?" -Brother Darn                                               
5          "Villagers want us gone? I'll have to pass that to 
            the Abbott." -Brother Marku
6          "Superstitious Villagers. Still, I'll warn my 
             Monks to tread lightly." - Abbott Skuvku                 

Exploring the Caves...
Investigating the caves down to the Deepest level will reveal the true villain. Cultists dont delve past the shaft in Cave 16, though Brother Fararnku will help the party out with a rope.

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