Memories of Connor's Adventures

Orlando the Adventurer pulled a Scimitar from beneath his Robes and smiled...

Tuesday 13 October 2015

Isle of Dread: Witchdoctor Spells

Spells for the Witch-doctor


Grave Guide (1st level)
Range: 0 (Caster only)
Duration: special*
Effect: The caster summons the spirit of a deceased ancestor for guidance.
The witchdoctor summons the spirit of a deceased ancestor from their grave to locate a missing person. 

Spirit summoned
01-25 summoned specific Ancestor.
26-100 other spirit makes contact.*

In either case the dungeon master should decide the spirit's cooperation. *a spirit making contact will determine spell duration. Otherwise the specific Ancestor will ask around about the missing person (1d20 hours for reply).


Ancestor's Embrace (1st level)
Range: touch
Duration: 1 round per level of caster
Effect: The caster summons the spirit of a deceased ancestor to provide healing.
The witchdoctor summons the spirit of a deceased ancestor to heal the recipient of the spell. 

Spirit summoned
01-25 summoned specific Ancestor.
26-100 summoned other spirit.

In either case the dungeon master should decide the spirit's cooperation. Healing can involve a life transfer from spirit to recipient (or lifedrain).

Grave Advice (2nd level)
Range: 0 (Caster only)
Duration: special
Effect: The caster summons the spirit of a deceased ancestor for guidance.
The witchdoctor summons the spirit of a deceased ancestor from their grave to determine the source of ill luck that has befallen a particular person.

Spirit summoned
01-35 summoned specific Ancestor.
36-100 other spirit makes contact.

In either case the dungeon master should decide the spirit's cooperation.

Guardian Ancestor (2nd level)
Range:  graveyard
Duration: special
Effect: The caster summons the skeleton of a deceased ancestor to attack a target. 
The witchdoctor summons the spirit of a deceased ancestor from their grave to attack an enemy. The spirit will Animate their skeleton until the spell caster breaks concentration (or is killed).

Spirit summoned
01-35 summoned specific Ancestor.
36-100 other spirit makes contact.

In either case the dungeon master should decide the spirit's cooperation.

Grave Illness (3rd level)
Range: 0 (Caster only)
Duration: 1-10 turns
Effect: The caster summons a spirit of a deceased ancestor to bring a sickness to the witchdoctor. 
The witchdoctor summons the spirit of a deceased ancestor from their grave to impart a disease that the witchdoctor can spread by touch. The witch doctor must save vs disease or fall victim to their own disease.

Spirit summoned
01-45 summoned specific Ancestor.
46-100 other spirit makes contact.

In either case the dungeon master should decide the spirit's cooperation. A disease might be mild or it might be terrible.


Summon Old One (4th level)
Range: sacred tree or water
Duration: special
Effect: The caster summons an old one.
The witchdoctor summons an ancestor who has been deceased so long they are without name. The spirit will take the form of an elemental or treant. 
In either case the dungeon master should decide the spirit's cooperation.


No comments:

Post a Comment