A diminutive humanoid folk living a rural or sub-urban existance of agrarian toil-who on occasion are stricken with a terrible eccentricity. They dont care to wear Armour or wield weapons other than burning torches or thrown rocks. Physically 4'-5' tall.
Prime Requisite: Wisdom 13+, Charisma 13+
Weapons: Skip-Stone, Burning Torch
Armour: Heavy cloth clothing (as Padded Armour)
Hitrolls: as thief
Save as: cleric
HD: d6
Level Title HD XP Spells
1 2 3 4
1 Follower 1d6+1 0 0 0 0 0
2 Devotee 2d6+1 3500 1 0 0 0
3 Enthusiast 3d6+2 7000 2 0 0 0
4 Fanatic 4d6+2 14000 2 1 0 0
5 Zealot 5d6+3 28000 2 2 0 0
6 Scholar 6d6+3 57000 2 2 1 0
7 Eccentric 7d6+4 114000 2 2 2 1
Usable spells
1st 2nd 3rd 4th
Predict Weather Plant Growth Neutralize Poison Bless
Locate animals Speak w/ animals Cure Serious Wounds Read Languages
Detect Snares Animal Growth Cure disease Read Magic
Purify food/water Hold Animals
Locate Plants Speak with Plants
Cure light wounds
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