Psionics is an aspect of other planar entities. This concept is not the same as that presented in AD&D. The rules presented here is reduced to a Psionic Aura affecting 2d6HD.
Psionic Aura
Psionic Opponent Hit Dice
Rank 1HD 2HD 3HD 4HD 5HD 6HD 7HD 8HD
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1 DC DC DC - - - - -
2 T DC DC DC - - - -
3 T T DC DC DC - - -
4 D T T DC DC DC - -
5 D D T T DC DC DC -
6 D D D T T DC DC DC
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D: death, T: flee in fear, Dice Check
For Dice Check, a victim must roll less than their charisma (on a 1d20).
Mimi: AC8; HD 9+4** (90hp); 140' (45'); AT Spells + Psionic Aura; DA as spell/Psionic Aura (D: 1HD/T: 2-3HD/DC 4-6HD); NA 1-6 (1); SA Elf L10; ML 12 (2 in windy weather); AL Lawful (any); TT nil; XP 2,300
They can cast magic as elves of same HD. Mimi are stick-like spirit beings who live in rocks. They are so thin that they are afraid to venture out when it is windy for fear that their necks will snap. They are said to eat men but their main food is yams.
These early Australians are a white (ocre?) people. They taught the Aboriginals how to prepare kangaroo as food.
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