Behold the village Dorf (yes I know that means Village in German).
I grabbed a handful of assorted dice types and dropped them on a sheet of paper. Their locations were replaced with a basic building shape and dice result numbers were used to determine building population. The d20s became the two towers of an old stone gate keep.
The nice wide gap was going to be a road but I changed that to a small river. Now it is the major travel artery.
Village of Dorf
Population: 70
Dorf is a Market and Port where farmers sell their produce.
Memories of Connor's Adventures
Orlando the Adventurer pulled a Scimitar from beneath his Robes and smiled...
Wednesday, 22 March 2017
Saturday, 18 March 2017
Bad Astronomy: Searching for Dark Planets
Apparently there is a dark planet out there past pluto that is impossble to see but large enough to alter the tilt of the Sun. So what if we simply use lasers? Beams go out and when they get blocked by something we cant otherwise see, huzzah! We found invisible Planet 9...or is it Planet 10? The point being there are quicker ways to do something other than look at movement of impossibly faint objects in photos. Rotating laser satellite sweeping the most probable path of the invisible planet until it crosses paths with the beam seems obvious. Laser beam mapping will allow us to map oort cloud objects well before we could ever send a probe to do it and we can get the data back in our lifetime.
Friday, 17 March 2017
Friday, 10 March 2017
Hyborian Age: Conan the Barbarian character sheet
Conan the Barbarian works perfectly well as a thief NPC. The only issue is two handed weapons and armour other than Leather which are restricted for thieves.
Wednesday, 8 March 2017
Little People: Some Instant Stonework
With a multitude of printouts you can build something that looks like its built of stone. Walls, Towers, a bridge.
Monday, 6 March 2017
Mystaran Campaign: A few Acres of Marshland in Norwold
Update: oops.
Saturday, 4 March 2017
Board Games: Cell Conflict
This is Cell Conflict. You each start with four (or two for four players) pieces in your yellow cells. Roll 1d6 and highest number moves first. You can move from one cell to another cell. Roll 1d6 to determine the direction you move and move if possible. When two opposing pieces are adjacent draw a cell conflict card each from the deck. Higher number takes the other players piece. Equal number requires further resources to be committed. It is then necessary to draw another card until one player has committed greater resources or a cede card is drawn. If a cede card is drawn the player must move their piece away from their opponent.
The game continues until a rival player has lost all pieces.
The game continues until a rival player has lost all pieces.
Friday, 3 March 2017
Sheltering Fires: Building a real starchart for your scifi
The human race has turned inward just as space colonization is under way but where can we go to flee the Human Anarchy? As it turns out there are a bunch of stars beyond the half parsec deep Oort cloud and who knows what is hidden within.
The beginnings of a right ascension starmap...
The beginnings of a right ascension starmap...
Dungeon Mastery: Mapping outside the Lines
At some point you are going to find hex mapping annoying and repetitive. The option is to build a template of colours to use on your map and open a poster in MS paint with the template in the corner while you draw up a map.
Here we have the Mountains of Doom, Kron Hills, Greatwood, Southlands in a nice gold frame...and feel free to download that colour template or compile your own.
Happy mapping.
Here we have the Mountains of Doom, Kron Hills, Greatwood, Southlands in a nice gold frame...and feel free to download that colour template or compile your own.
Happy mapping.
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