Summoner
Hit Dice: 9*
Armour Class: -3
Movement: 240' (60')
Attack: 1 Touch + Special
Damage: 1d10hp + 1/hp/round
No. Appearing: 5(5)
Save As: Magicuser L150
Morale: 12
Treasure Type: See description
Alignment: Any
Description: Five Summoners gather at some random location to open a summoning circle from another realm. They have the appearance of a wraith or spectre in grey robes. Together they can create a summoning circle and collectivly summon beings from another realm. Any Wizard reaching level one hundred and fifty must make a charisma check or turn into a Summoner.
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